metahuman self-portait
Metahuman + Live Link Tests
I am currently working on a personal project(music video) where I am creating a 3D avatar of myself and using performance capture technology. There I am still working on refining the face to take it out of the uncanny valley.
Process
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3D Scan
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Refine mesh in zbrush
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Import to Unreal
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Livelink for performance capture
character props
Work in progress. I am using Maya and Marvelous Designer to great glasses and clothing.


