metahuman self-portait

Metahuman + Live Link Tests

I am currently working on a personal project(music video) where I am creating a 3D avatar of myself and using performance capture technology. There I am still working on refining the face to take it out of the uncanny valley.

Process

  • 3D Scan

  • Refine mesh in zbrush

  • Import to Unreal

  • Livelink for performance capture

character props

Work in progress. I am using Maya and Marvelous Designer to great glasses and clothing.